<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Completion Gate on Architect PARK JUN WOO</title><link>https://www.parkjunwoo.com/tags/completion-gate/</link><description>Recent content in Completion Gate on Architect PARK JUN WOO</description><generator>Hugo</generator><language>en</language><lastBuildDate>Sat, 30 May 2026 15:00:00 +0900</lastBuildDate><atom:link href="https://www.parkjunwoo.com/tags/completion-gate/index.xml" rel="self" type="application/rss+xml"/><item><title>Who Defines 'Done'? — The Problem Games Solved 40 Years Ago</title><link>https://www.parkjunwoo.com/opinion/completion-is-a-quest/</link><pubDate>Sat, 30 May 2026 15:00:00 +0900</pubDate><guid>https://www.parkjunwoo.com/opinion/completion-is-a-quest/</guid><description>The moment you define tenant move-out confirmation as five photos, it becomes a game quest. Defining &amp;lsquo;done&amp;rsquo; not as the agent&amp;rsquo;s claim but as a mechanically verifiable condition — games solved this 40 years ago, and it is the right way to get AI agents to actually do their job.</description></item></channel></rss>